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6.9k Views
You Can Now (Try To) Play The Leaked 2001 Duke Nukem Forever Build
You know how yesterday we wrote about that 2001 build of the infamous Duke Nukem Forever, and how it was supposed to be released to the public in June? Yeah, by “June,” they meant “the day after,” because it’s now available to download and try out. Read more… Source link More
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6.4k Views
Halo Infinite Pro Player Fined After Cursing Out Shooter’s Rocky Second Season
Whatever your opinions of Halo Infinite, you can rest assured knowing you won’t take a financial hit for airing them. The same can’t be said for one of the best Halo players on the planet, who was recently fined after he shared some pointed criticism of the game’s ballyhooed season two update. Read more… Source […] More
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7.5k Views
Halo Infinite Devs Acknowledge Botched Season 2 Rollout, Are ‘Reviewing Options’
Halo Infinite’s second season, which was supposed to be a much-needed phoenix down, is off to a rocky start. Three days after its rollout, the developer has acknowledged its pitfalls, promising to “review options.” Also: Every player is getting free stuff. Read more… Source link More
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5.3k Views
Let’s Talk About The Disappointing Ending To Tiny Tina’s Wonderlands
Tiny Tina’s Wonderlands tees up a flurry of intriguing narrative ideas, a veritable world of possibility full of fascinating concepts and mind-blowing potential outcomes. And then…it does nothing with them, culminating in an ending that fails to realize its own potential. Let’s chat about it. Read more… Source link More
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8.6k Views
What A Metroid 64 Could Have Looked Like
The Metroid series took a little nap during the N64 era, with Nintendo unable/unwilling to release a single home console game between the success of the SNES’ Super Metroid in 1994 and the GameCube’s Metroid Prime in 2002. So a fan is stepping in—and back in time—to make one for themselves. Read more… Source link More
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7.7k Views
Activision Has The Population Of A Small Town Working On Call Of Duty Games
The Call of Duty machine can never stop. It must endlessly push forward, through lawsuits, controversies, and layoffs. To stop would mean…well, we don’t know, because it never has. And to help keep the machine going, Activision now has over 3,000 human souls working tirelessly on the publisher’s biggest and most… Read more… Source link More
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8.6k Views
Halo Infinite Just Can’t Catch A Break
Busted challenges. A dysfunctional battle pass. A bunch of ultimately ineffectual “fixes.” A cacophonous uproar of player feedback, much of which isn’t positive. It may sound like the launch-window era of Halo Infinite, but no: This is Halo Infinite today, six months after its launch, during the first week of its… Read more… Source link More
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7.8k Views
Metroid Prime's Iconic Logo Took Creator 53 Revisions To Get Just Right
The Metroid Prime logo looks so perfect and appropriate for the game that you probably never really noticed or thought about it much. It’s just one of those things that looks like it always existed or came into this universe fully formed. But the designer behind the iconic logo is here to remind us that […] More
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8.8k Views
Halo Infinite’s New Arena Map Actually Feels Like A Halo Map
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8.9k Views
Halo Infinite Update Is So Big It Requires A Table Of Contents
Halo Infinite’s second season kicked off today, ushering in a handful of new maps, modes, and cosmetics to the popular multiplayer shooter. Developer 343 Industries detailed all of the minor changes in patch notes that are so long they come with a six-chapter table of contents. Read more… Source link More